| Winter nights can be long and cold; two
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| | focus, light, action, movement,
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| pieces of good news: first, December
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| | placement; be sure to watch for mistakes
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| 21st was the longest night of the year,
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| | or things that shouldn't be in the film,
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| so it's going to get a little better
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| | the dog peeking around the corner, a TV
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| every day, and second, you can have a lot
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| | in an old Western setting, etc. Decide
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| of fun at night, especially if you are
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| | which clips you will work with and move
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| making your own Horror Movie!
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| | them into their own separate directory.
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| To start, you'll need a plotline. Since
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| | Now you can edit the film together.
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| this is possibly your first screamer,
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| | Choose your transitions and effects.
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| plan on making just a five or ten minute
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| | Splice the film together for a first cut.
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| masterpiece. Once you get the hang of
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| | Take a break once you've made it. Walk
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| it, you can make a longer sequel, "Bloody
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| | away from the PC, have something to eat,
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| Snow Bank Part Two!" Think about what
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| | go for a walk, or do something totally
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| you want in your film. Concentrate on
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| | unrelated. When you return, you should
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| action with simple dialog
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| | be refreshed and ready to evaluate your
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| Professional moviemakers usually
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| | first cut. Make whatever adjustments you
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| storyboard their work, planning out each
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| | need. Hopefully you won't have to
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| scene, camera angle and actor placement.
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| | re-shoot anything, but if you do, study
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| You can try your hand at this too. Just
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| | the preceding and following scenes to
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| use stick figures and make simple
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| | make sure you can re-create the
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| sketches; it will help to organize the
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| | continuity you will need to get from one
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| entire project. You can even scout out
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| | scene to the next.
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| locations for each scene. Remember that
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| | Now you are ready to do the Foley work -
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| with the magic of video, your bedroom
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| | for those of you who do not know, most
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| door can lead directly into the cellar if
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| | all sound effects in the movies are
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| you edit it that way, and your backyard
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| | over-dubbed in a special studio by a
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| can be the park sown the street - it'll
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| | Foley artist. They synchronize sounds
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| be your secret!
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| | with movement, mostly in real time, to
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| Once you have your story sequences, you
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| | make footsteps, punches, and other sounds
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| can start shooting. Remember you don't
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| | fit into the action. You can do this
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| have to shoot the scenes in order, shoot
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| | with a program like Avnex's Music Morpher
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| from shortest to longest, easiest to
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| | Gold, where you can record voice and
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| hardest. Be sure to get what you want
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| | sounds and then apply filters and effects
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| recorded, and don't be afraid to shoot
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| | to create the perfect sound bites. You
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| several takes of the same thing, as you
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| | can then edit in the results. Dialog can
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| may miss something during filming that
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| | also be created and dubbed in to suit the
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| will spoil the take. Check costumes,
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| | action. One technique is to have the
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| positions, camera angles, and lighting.
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| | speaker facing away from the camera. You
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| Sound can be added later.
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| | can also play the video and record live
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| Using a video editor, such as Avnex's
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| | dialog as you watch. Then you can add
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| Movie Morpher, break the takes up into
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| | filters and effects to the results.
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| individual files. This will make
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| | Don't forget to invite the relatives and
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| handling them easier later on. Review
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| | neighbors and be sure to serve plenty of
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| each take in full screen mode as well as
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| | popcorn for your movie premiere.
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| reduced; pay attention to all the
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| | Sprinkle a little Paprika on it for a
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| elements of good filmmaking, camera,
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| | bloody-good effect!
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